How to Play Audio in IPython?

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To play audio in IPython, you can use the IPython.display.Audio class. Here’s an example of how to use it:

from IPython.display import Audio

# Load audio data from a file
audio_data = open('myfile.mp3', 'rb').read()

# Create an audio object and play it
Audio(audio_data, autoplay=True)

In this example, the Audio class is used to create an audio object from an audio file. The autoplay=True argument tells the audio object to play automatically when it is displayed.

You can also create an audio object from raw audio data, like this:

from IPython.display import Audio
import numpy as np

# Generate some audio data (a sine wave)
sampling_rate = 44100
duration = 5.0
frequency = 440.0
t = np.linspace(0.0, duration, int(sampling_rate * duration))
audio_data = np.sin(2.0 * np.pi * frequency * t)

# Create an audio object and play it
Audio(audio_data, rate=sampling_rate, autoplay=True)

In this example, the Audio class is used to create an audio object from a NumPy array containing raw audio data. The rate=sampling_rate argument tells the audio object the sampling rate of the data, which is required for proper playback.

Note that the Audio class supports a variety of audio formats, including MP3, WAV, and OGG. However, it may not support all audio codecs or file types, so you may need to convert your audio data to a supported format before using it in IPython.

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